[Mystara Campaign Journal]
The Veiled Society: Part 4 (To See If There's A Pub)
DM You quickly find your way back through the tunnels to Harlon. He is just coming back down the ladder from Poppy's house.
Harlon Anything interesting?
Leanna Well, we found that the other exit led into a back room of a butcher's shop, which he had been renting out. The butcher was called Turano and seemed innocent to us. His tenant, called Skevlos, had left yesterday, and there was no current tenant. Skevlos was described to us as being 25 and fat, with thick black hair, but clean shaven.

Investigating the room and the cellar below...

We found in the room a bottle of wine similar to the one in the Toney basement, apparently a good vintage from the Trouscan estates, and also a cloth cap containing red hairs.

In the cellar, under one of Turano's boxes, was a piece of parchment with this map [Proffers the map to Harlon] with some locations marked on it. We thought you might be the best person to ask so here we are.

[Looks around the group] Did I miss anything?
Narond I don't believe so.
Harlon[Thinks for a moment] Cap with red hair and Trouscan wine. Sounds like our man doesn't it? Well I found this in the bottom of the bag with her body in it.

[Hands you a length of thick rope, about 1.5 feet long] I think she was strangled with it.

[Starts perusing the map]
Narond Sounds like it should be our man. Where does Trouscan wine come from? Any of the major houses own the vineyards? Oh, and do you recognise any of the other locations on the map we found?
Harlon Trouscan wine is from a vineyard in the south. I've no idea who owns it though, Mauntea probably.

Now let's see this map. Well this cross here [Points] is the house above us now. This one is an inn. I think it's called The Rattlebone. It's on Temple Street. These two I don't know but they're houses in the Elite district. Very expensive I should think. And this last one I don't know at all.
DM At the last he points to the one that Turano said was his.
Leanna[Clears her throat] So what shall we do now, Captain? It seems to me that - potentially at least - the people in the elite houses may be under a similar threat to poor Poppy Toney (Khoronus rest her soul). Meanwhile the Rattlebone might be, similarly to the butcher's spare room, a way into the tunnel system for the murderers. My thoughts are therefore that we should firstly find out who owns the two houses and thus whether any connection becomes apparent, whether they need protection or have already been harmed; and that secondly it might be that our suspects are based at the Rattlebone, and that we could go there on the lookout for redheads.
Berillia[Murmurs] Now is not the time to go out on the pull, Leanna...
Harlon That sounds fair certainly. I'd be grateful if you'd check out these houses but there's also the wine to consider. I'll let you take it from here. I'll come to your inn tomorrow afternoon for an update. You'd better take these as well. [Hands you the rope and the dagger]
Narond Thank you captain. Would it be possible for you to find out who owns the vineyards in time for the update tomorrow, while we check out the other locations on the map? [Takes the rope and dagger]
Harlon[Starts up the ladder to Poppy's house] I suggest you ask a good wine merchant about the Trouscan estates. I'll see you tomorrow.

By the way what inn was it again?
Narond The inn we are staying at is called the Silver Stag.
Harlon[Departs]
Narond[Turns to the group] So off to the nearest of the two unknown houses, I take it then?

[Checks out the map again]
DM You can now see that the house you are under is on Eighth Street. One of the two unknown crosses is reasonably close to the north. The second is not too far from it.

The Rattlebone Inn is a similar distance south on Temple Street. Turano's is further south still, past the old woman's house. Of all of them, the Rattlebone is closest.
Leanna Shall we go to the Rattlebone first then? Let's be on the lookout for high-class wine shops on our way around the city.
Berillia Mmm. High-class wine shops being exactly what you'd expect to find around somewhere called 'The Rattlebone'...
Leanna Well, I was thinking that as we are currently in a high class area, there might be a chance nearer to the start than the end.
Narond Well, I shall leave it to your fine eyes to spot any wine shops as we leave this affluent area on the way to the Rattlebone.
Leanna When we get there, what's the plan? Go in, have a pint, size up the clientele, and then take it from there?
Berillia I like the pint aspect of the plan.

We'll not seem too out of the ordinary, then, I mean.
DM You exit carefully through the victim's house and find yourself on Eighth Street. The area seems to be a combination of some good gold class housing and various temple accommodations.

Turning left you head into town and wander through the mid-afternoon crowds. Already you hear occasional snatches of conversation regarding the discovery of a body. Turning onto Temple Street, you can see the massive bulk of the Cathedral further down the boulevard. Eventually you come to a medium sized inn on the right. It looks well decorated and has glass windows looking into a large bar-room. Hanging from a beam is a picture of two crossed bones. Underneath is written 'The Rattlebone'. Like everything else on Temple Street - including the nearby conveniences - it looks to be of good quality.

You have passed no wine shops on the way, principally as you did not pass through a merchants' district.
Narond Well this looks like a very pleasant place. I think we should go in, have a quick beer and look around the inside before chatting to the proprietor.
Leanna Agreed - although we should bear in mind the possibility that the proprietor could be one of the group when we're talking to him.
Berillia Good plan.
DM You do. Inside, the inn is spacious and well maintained. There are several well carved wooden tables, and a couple of small fireplaces keep the place warm. The clients appear to be well groomed and even the waitresses look nice. It reminds you of the Silver Stag. Behind the counter stands a medium build man with dark hair and a drooping moustache. He smiles at you as you enter.
Berillia[Smiles back] Five pints of dark ale, please, and if you have any, goat's milk for our friend here... [Indicates Habib]
Barman[Smirks slightly] Can't do goat's milk. Sheep's all right?
DM He begins pouring pints from an enormous barrel behind him.

Your five pints are ready. They have a good head and sit on the bar in metal tankards.
Narond[Reaches for his and tries the ale]
DM As Narond tries his ale, the barman puts a sheep's milk on the bar.
Berillia My round. What's the charge? [Picks the milk up and passes it back to Habib, then picks up her own]
Barman That'll be 1 tendrid.
Berillia[Tastes it for off-ness before taking a drink]
DM The ale tastes fine (so does the milk).
Berillia[Finds a coin from somewhere and pays, then enjoys her ale]
Barman[Goes back to his stool and sits down]
Narond[Continues to enjoy his ale while looking around the inn]
DM It looks pleasant enough. Through the glass you can see that the light is beginning to fail. A couple of men play dominoes on one of the tables.
Narond[Attempts to attract the barman's eye] Could myself and my companions have a quiet word?
Barman Certainly. [Leans in conspiratorially]
Narond Myself and my companions are investigating a murder on behalf of the City Guard. Specifically a Captain Harlon, you may have heard of him. Anyway, we are interested in knowing whether there is any sewer access from your property, or any cellars, and that we might take a look at them.
Barman[Looks a little skeptical]

There's certainly sewer access but only through the normal... er... channels. As for my cellar, it's full of wine barrels and I don't see that you need to see it.
Berillia There's a good chance that your cellar has been damaged - dirty great holes in the walls are what we're talking about here, which means that anyone hanging about in the sewers can get at your wine, and through the cellar into your property, if that's happened.

Did we mention that there are kobolds down there, for some reason? I know I wouldn't want to drink wine that's been round any of that sort for long.
Barman[Raises his eyebrows] Kobolds in the city. I bet the militia loved that. Don't you worry, my cellar is perfectly safe. I see it every day and I can assure you that there are no holes in the walls, big or small. But thank you for your concern.
DM The bartender fixes himself a drink and sips it quietly.
Barman So who's been killed?
Narond No one massively important. Anyway, thank you for your time. Unless any of my colleagues have anything they wish to say, then we shall finish off our fine ale, and be leaving to pursue our investigation elsewhere.
Barman Good luck to you. [Smiles benignly]
Narond Thank you. [Settles back to finishing off his ale]
Berillia[In a low voice] Well, beer's not got us anywhere. Shall we try wine?
Dreylin Narond, hand me the map for a minute. Now I recognised this area as we were coming in - the public lavatories with the exit are just down the road, so I wonder if Harlon was mistaken about the location of that cross... if not, we can always use it as a way of quickly checking this chap's cellar. I suggest we split up and leave a couple of guys here to keep an eye on the place - and him.
Narond Certainly agree that we need to keep an eye on him, I am a bit suspicious of him. Using the local lavatories to have a quick look is easier than the only other entrance I could think of.
DM You check the map. The cross is large and not very well placed. It is certainly possible that it marks the conveniences and not the inn.
Berillia ...bugger. [Looks at the other crosses]
DM The other crosses seem better placed. The two you haven't visited are both on quite large locations and so are unlikely to be mistaken.

The barman fixes himself another drink.
Berillia[Wonders if it's too late in the day to find a wine merchant, or someone else who might know]
DM It's probably getting a bit late to wander over to the merchant's section of town. As for someone else... well now where would you find a place that sells alcohol near this inn?
Dreylin[Finishes his pint] Another drink anyone? [Wanders to the bar]
DM Dreylin stands on a stool. The barman saunters amiably over.
Barman Can I help you?
Dreylin Some more drinks, I think, but I think we'll have a bottle of wine this time... something from the Trouscan estates if you have it...?
Barman Trouscan estates? Well now there's a rare request. I don't have much. Let me see. [Wanders into the back of the inn]
Dreylin[Waits at the bar]
DM The barman tramps back in with a bottle in his hand.
Barman I'm afraid I've only got half a bottle left. I sell so little that I only buy a few bottles every now and then. There's about three glasses worth in here. Is that enough?
Dreylin That'll be fine, with 5 glasses so we can all try it - someone recommended it to us as a fine vintage.
DM He pours the wine into five glasses and carefully stops anyone getting the dregs.
Dreylin[Tastes] Ooo, that's not bad, I don't suppose you'd know where we could get hold of some more?
Barman That'll be 6 daros. [Smiles] As for where you can get more. I'd have to think about that.
Dreylin[Dumps some of the coins out of his purse onto the bar and starts fishing out 6 daros] I don't suppose you know who owns the estate, maybe they would be able to help us get hold of some more...
Barman I've no idea who owns the vineyards. I know they're in Karameikos though. There's only one merchant in the city who deals in Trouscan wine and I could give you his name but then why should I when you can buy it from me instead?
Leanna[Murmurs] Interesting... perhaps my red-headed racial stereotyping wasn't so far off after all.
Barman[Looks at you with raised eyebrows]
Berillia Because you've just run out of it, and wouldn't mind having someone willing to pick up some more for you since they're going that way anyway? [Smiles winningly]
Barman[Laughs] I'll pick some up when I need it but thank you for the offer. No, I was thinking more of some sort of... fiscal remuneration.
Dreylin[Adds a couple of daros to the six he's already pushed across the bar]
Barman It's two daros a glass and you want me to take two for my supplier's name? How about 20?
Leanna You have a point there, I suppose. How about 2 daros more from each of us? As I'm sure you're making a decent margin by the glass anyhow...
Barman 3 each.
Berillia[Resists the urge to throw her hammer at him]

[Under her breath] Are we getting expenses for this?...
Dreylin 15 total, and that's as high as we'll go.
Barman Done! [Grins expansively] Let's see the money first.
Leanna[Shows him hers]
Dreylin[Adds another 13 daros to the pile already on the bar and waits expectantly...]
Barman The man you want is Aristo. He works in Vinter's Lane in the Merchant District, off Second. [Scoops up the money and disappears into a back room]
Dreylin[Grimaces as the bribe disappears] Well, my purse felt that. So what next?

[Without waiting for an answer] I suggest we go and visit the two other potential targets and see who might have it in for them...
Berillia Might as well.
DM You leave the inn and find that the lamplighters are passing down the street lighting lamps at the corners. The city seems well lit around the temple region.
Narond Ahhhh it is always good to visit Darokin City, where the unwary can be lucky to leave with any money at all... Anyway, yes let's go and have a look at the other places. The nearer cross first.
DM You head north through the streets passing easily through the thin evening crowds. As you pass a huddle on the street corner you make out the words 'Toney' and 'Hallonica'. The conversation pointedly stops as you pass.

You continue down Temple Street and into the Elite districts. The houses are vast, often with several wings and long driveways. Eventually you reach the building marked on the map. It is a medium sized building by the standards of the area. It seems to contain four floors and has glass windows all the way to the gabled roof. It is surrounded by railings. Worked into them is the Eagle and Scales of House Hallonica.
Leanna[Looks on the map to see how far it is to the next one] Why don't we go on to the next one so we can see whether there is any more information we can glean just from the outside of the houses, and then decide who to tackle first as we might learn something that would impact on how we approach the people inside?
DM It took about 15 minutes to get to this one. You estimate a similar amount of time for the next. Then maybe an hour back to the Stag.
Narond I think it would be useful to see who owns the other place, then go in one of them this evening. Especially if the other place is not one of House Toney, or another House Hallonica residency.
Berillia Shall we go with Leanna's suggestion then, and have a look at the other one?
Dreylin Well, we suspect that the kidnapping was going to be used to frame House Hallonica, so the intention might have been to use this exit to plant evidence against them... if the tunnel wasn't enough. Maybe the other place will prove to be another target, but I think it'd be worth a quick look now that we're here - after all, they may not want to let us in and we'll have to come back anyway.
Leanna Let's just go in here then. Are we going to plan any form of spiel in advance, or just winging it?
DM You open the gate and walk up to the large door. A Hallonica crest knocker hangs in the centre of the thick wood. You knock a few times.

After some seconds the door opens and a large man in Hallonica livery opens the door. He scans you for a few seconds.
Servant What do you want?
Dreylin Is the master of the house at home? We're here on behalf of the City Watch on official city business...
Servant[Doesn't look conviced] What sort of business?
Dreylin Business concerning the safety and security of those living in this house, as well as the reputation of House Hallonica...
Servant[Looks faintly impressed] Wait here.
DM He wanders away and shuts the door.

Several minutes later the door opens again. Inside are four armed guards and a young man. He is about 20 with longish brown hair and a long nose. He looks at you as if you have just crawled out of a dark hole.
Man Yes?
Dreylin Good evening, my name is Dreylin Willowbark, and my companions and I are currently acting on behalf of the City Watch in an ongoing investigation. You are the master of this house?
Anders Father is actually but he's out so yes I am. I'm Anders Hallonica.
DM He looks as if this should mean something.
Berillia[Recalls that we've heard him referred to as a bigoted slob, and that he's not much liked]
Dreylin[Looks sheepish for a moment] Ah... of course... yes.

[Makes an effort to pull himself back together] Well, Sir, I don't know if you've heard, but earlier today there was a tragedy involving House Toney and... [Pauses] I wonder if we might be better to talk of this inside...
Anders I don't see why.

[Pauses for a moment] Oh very well. Come into the hallway.
DM He steps back into the house and the guards follow him.

You head inside and find yourself in a vast hallway. There is a double stairway at the far end running up to a mezzanine level above you. There are several very good quality paintings and a bust in the corner. The floor is covered with thick carpets which seem to be Ylari. At least eight doors lead off in various directions and light is provided by a chandelier populated with floating balls that glow gently. It is, without doubt, the richest and most opulent house any of you have ever been in.

Anders is standing about 6 feet from you. Between you and him is a line of six guards. They all have hands on their sword hilts. The wrapped weapons law seems not to apply to them.
Anders You were saying?
Dreylin[Looks slightly nervous as he continues] Well, I thought it might be best to ensure that no-one could overhear us... you see, earlier today Poppy Toney was found dead. It appears that the criminals gained access to the house by tunnelling from the sewer system into their cellar... we found a map indicating that several tunnels had been dug, and we believe that one of them may come into the cellars of this house.
DM He goes slightly grey at the mention of Poppy Toney. There is a long moment of silence.
Anders How was she killed?
Dreylin[Continues slowly] Well, it looks like whomever it was was attempting to kidnap her. We think she managed to grab a knife and wound one of her assailants, and in the struggle they killed her.

[Pauses and then continues in a sympathetic voice] I'm very sorry to have had to bring you this news, clearly you knew her well.
Anders Nonsense. I barely knew her.
DM This is very obviously not true.
Narond[Looks like someone attempting to not be nervous] The watch thinks she was strangled.
Anders[Looks very nervous then very annoyed] You think it was me don't you? That's why you're really here.
Dreylin[Raises his hands in a calming gesture] Sir, please, it's far too early in the investigation for us to have formed any opinions as to who is responsible.

[Takes out the map and offers it to him] This is actually why we're here. We discovered this map in the course of our investigations. It's of the sewer system and includes the tunnels added by those responsible. As you can see, this mark indicates the presence of a tunnel leading to this house, and we came with the intent of warning you about it, and hopefully examining the area for evidence...
DM He looks at the map then back up at you. He is sweating slightly.
Anders I'll have the cellar checked by my own people. If there's nothing else you can be on your way.
Dreylin[Gives him a penetrating look] Well Sir, if that's the way you want to play it, but it would go a long way towards convincing us of your innocence if you allowed us to examine the cellars ourselves...
Anders I don't need to convince you of anything. I outrank you on every level that matters. [Turns and stalks off up the stairs]
DM From the level above, you hear his voice.
Anders Show them the damn cellars then throw them out.
DM A door slams.
Dreylin[Turns to the rest of the party with a relieved look on his face] Anyone else want to handle the next one... [Grins]

[Turns back to the guards and looks at them expectantly]
Guard Follow me please.
DM He heads off towards one of the doors. All of the guards accompany you as you follow.

You head through the doors and down a corridor. Another door then takes you into an old stone stairway. At the bottom of it is a large cellar. It is stocked with many racks of wine.

The guard stops at the bottom of the stairs.
Guard You've got 15 minutes.
Dreylin Let's split up and search for clues.
Narond Split up into two parties and head opposite ways round the edge of the room?
Leanna Good plan. [Looks at the layout of the cellar]
DM The cellar is divided into about 10 aisles. They stretch a fair distance but you can make out the far wall in the gloom. It seems to be stone.
Leanna 2 groups of 3, 5 aisles each? Or just 6 aisles and 4 people do 2? Presumably the outer walls are where we need to take most care as there hasn't been any evidence of vertical tunneling so far...
Dreylin I think it's unlikely that they'll have managed to tunnel into the middle of the cellar, so let's not get too complicated before we need to, let's just check the walls first...
Leanna[To Dreylin] So, 3 down each wall, meet at the middle of the far wall and then do the middle? Me, Narond and Shianara go one way and you, Berillia and Habib the other?
DM You split into two groups and head off into the cellar.

You start down the first aisle. There are lots of bottles of wine. Several look like they have not been touched for many years.
Leanna If two of us examine the wall and the other looks along the floor and inwards we should cover it. So far none of the tunnels have been overly subtle so we shouldn't miss anything going fairly quickly.
DM You start to check the walls and floors. Mostly it's just dust and wine.
Leanna[Continues searching along the walls]
Berillia[Looks over the wine for Trouscan-ness]
DM There doesn't seem to be any.
Berillia[Looks over to see how far away the guards are and whether they can see us]
DM They're a long way off, clustered round the stairway. They don't seem to be very interested.
Berillia Shall we take a bottle? I doubt His Pompousness outranks us in the field of pilfering...

[Makes an 'after you' gesture to Leanna, shifting herself to be between the distant guards and her, then busies herself with examining part of the wall]
Leanna[Considers for a moment and looks wistfully at the bottles]

[Whispers back sadly] Normally, I'd be way ahead of you on this... But if we get caught, even after the event, there'll be hell to pay, and I just don't think it's worth the risk for a bottle of wine, even if it is a good vintage.
Berillia Ah well. I suppose you're right. [Doesn't look thrilled, but acknowledges Leanna's point]
Leanna[Doesn't look overly thrilled by her own restraint either...]
Berillia Let's carry on, then.
DM You continue exploring the cellar and find very little of interest. Eventually you all meet back where you started.
Narond Well that was certainly interesting, we found something of interest though not particularly relevant as far as we could see, thanks to Shianara here. Did you guys find much?
Dreylin[Gives Narond a look and glances back at the guards to see if they're listening to him prattle on]
Leanna We found nothing - what was the interesting thing?
Dreylin[Makes for the door looking pointedly towards the guards] Shall we go? After all, we don't want to outstay our welcome.
Leanna I guess that not outstaying our welcome would be a good plan.
Dreylin Then let's get going before anyone says anything stupid...
Leanna Let's go then.

[To the guards] We have completed our examination of the cellar and have found nothing of concern. Would you mind very much apologising to the master of the house on our behalf for our intrusion?
DM The guard clumps off. One of the other ones asks you to follow them. You head back up to the main house and are swiftly shown the exit.

You are now outside the residence. A light snow is beginning to fall.
Leanna Right, what did you find then? Tell us on the way to the other house...
Dreylin We found the tunnel, well Shianara did. Anyway, it's been there for a while, unlike the others, and there is a locked gate across it. There's no evidence that it's been used recently, so I think we can rule out anything having happened from this house. It does lend weight to the 'attempted frame-up' theory though... which means the perpetrators have intimate knowledge of the Hallonica cellars...
Leanna Ah. Intriguing.
Narond I don't see how it does, all they know is that Hallonica have some cellars, which is probably easy to guess, or find out about anyway. Doesn't mean they have intimate knowledge... That said though that locked gate might get used soon, we might want to attempt to investigate the sewers around the Hallonica house to see if we can find a connection to that gate.
Leanna Yes, but it does suggest that they knew that the gate was there, and also that there must have been a pre-existing tunnel, perhaps an escape route from the house in case Anders pissed the general populace off.

How well hidden was it?
Dreylin Very... from the cellar side at least.
Leanna We could potentially stake out the gate on the sewer side to see whether anyone comes to use it from either direction.
Dreylin Um, you can stake out the sewers if you want, but I'll pass... maybe we could ask Harlon to get one of his guards to do it...
Leanna I was just replying to Narond really, I think the thing to do right now is investigate the other house and then sit down over a meal to work out what's actually going on!
Narond[Nods at Leanna] Yes, I wasn't meaning we do it now, it was just thoughts.
Shianara What you didn't mention, is that the tunnel doesn't directly connect to the cellar, but that there was an intervening room... and steps under the flagstones of that room down to the gate. Perhaps that's not significant in itself, but the presence of a pair of manacles in that room might well be, even if they haven't been used as yet.

[Muses some more]

In any case, the evidence for someone trying to frame house Hallonica seems a little bit slim. Based on the reaction of Anders to the demise of poor Poppy, I would suggest that the presence of the Hallonica ring at Poppy's house is more likely due to some relationship between Anders and her, or at least between her and someone at Hallonica. A marriage between the two houses would certainly seem to suit both parties: Hallonica has the power and money, whereas Toney has the goodwill of the people. It'd fit the rumours of the collaboration and the behaviour of Toney at the procession too. The kidnappers or murderers could just be those who would gain from the union not taking place.

Perhaps they marked the Hallonica residence on the map when they knew about the gate, but then found it locked - there were footprints mainly on the other side, and the gate hadn't been opened recently? Maybe there is a conflict within Hallonica: that might relate the manacles to the potential kidnapping of Poppy.

Does that sound more plausible? Well, perhaps apart from the latter...
Leanna[Chokes slightly, then gives Narond and Dreylin one of Dreylin's famous looks]

[Smiles at the elf]

Thanks Shianara, that sounds like it might be very significant to me. And an interesting theory too... I don't know if it's more likely, but it's certainly at least as likely as the framing theory. Yes, the more I think about that, the more I like the idea. If we meet any more people from either House, we should definitely see if we can put in a couple of questions about whether Poppy was seeing anyone or whether there would be any reason why she should have been the target.

Just on a detail - these manacles... you say they hadn't been used - was that just deduced from the absence of a decaying skeleton attached to them? Were they lying around discarded on the floor or attached to the wall?
Narond[Ponders a bit] Yes, definitely an interesting theory.

[To Leanna] The manacles were attached to one wall, they looked to be in the sort of position that would mean that the person in them would be unable to sit down, and probably be unable to stand up as well. Generally a very uncomfortable position.
Shianara Let's just say that unless they're heavily magical manacles, which I doubt, I can say with a great degree of certainty that they haven't been used. Oh, and they're probably a couple of years old. [Smiles cryptically] Narond describes their alignment accurately enough.
DM You make your way deeper into the Elite district as you head towards the last house. The road you take curves on towards the river.

After passing ever larger houses you find yourself at the marked address. The house is huge but not ostentatious. There are railings and double gates which clearly open for a carriage.

Beyond the gates is a short driveway which leads to a large portico and a double door. There seems to be no sign of who owns the house.
Berillia[Musing on the cellar gate still] Damn... my second plan for annoying dear old Anders was to find a bunch of thieves and sell them the map into the Hallonica cellars...
Leanna I'm sure a bunch of thieves could deal with a locked gate, Beri! [Smiles]
Berillia[Nods to Leanna] Oh, yes...

[Looks round for a passer-by to ask who the big house belongs to]
Previous section

Next section